Silence Variations

Silence Variations

August 22, 2004. About lunchtime: The armed robbery of the Munch Museum in Oslo. International icons ‘Scream’ and ‘Madonna’ are picked like candy from a kid. The world is stunned by the simplicity, as the robbers walk away without interference.

Silence plays out endless variations on this theme, as a two-player computer game installation: Wave your guns, find the paintings, and get the hell out. If nobody gets hurt, all is well. It’s the classic heist story, but with a twist: There is no flaky partner, no smart-ass heroes, and no wise-cracking cops. Too simple? Well, this time that’s the tune.

Silence variations was commisioned by Bergen Kunsthall – western Norway’s authority on contemporary arts – to headline their ‘Game Dump’ exhibition, part of the month-long Bergen Art Festival 2005.


read more at the silence variations post mortem site.


Image gallery:
Coffee
The Scream
Gunpoint
Contact
CCTV


Credits:
Concept & direction: Jon Skivenes
Lead programming: Fredrik Breien
Lead GFX and Animation: Petter Sundnes
Programming Consultant: Daniel Patel


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